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The player's choices and actions affected which of four different paths they followed, either aligning themselves with one of three different factions or fighting against all of them.
Langrisser, too, spawned many sequels, none of which were brought to North America.
During the 16-bit generation, among the first imitators was Langrisser by NCS/Masaya, first released for the Mega Drive / Genesis in 1991.
It was translated for North American release and retitled Warsong.
Langrisser set itself apart from other tactical RPGs in its time with larger-scale battles, where the player could control over thirty units at one time and fight against scores of enemies.
Since Der Langrisser in 1994, the series offered non-linear branching paths and multiple endings.